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Bug
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Resolution: Works As Intended
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None
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1.16.0.60 Beta, 1.16.0.59 Beta, 1.16.0.57 Beta, 1.16.0.58 Beta
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None
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Confirmed
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Windows
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350576
Some of the sounds are incorrectly pitched in the latest beta, mostly being blocks being placed and broken.
Grass block: higher pitched
Stone: higher pitched than it should be
Scaffolding: higher pitched than it should be
Planks: placing sound is fine, but breaking sound is higher pitched than usual
Ladders: placing and breaking is the same as breaking planks
Wool: placing and breaking are higher pitched
Glass: incorrectly pitched placing and breaking
Slime block: higher pitched than usual
Sand: placing and breaking is higher pitched
Anvil: placing sound is the same as the falling sound
Bone block: higher pitched
Netherrack: higher pitched
Honey block: seems to be higher pitched
I will update this as i test things out
- is duplicated by
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MCPE-69251 Block sounds high pitched
- Resolved
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MCPE-69528 block sounds
- Resolved
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MCPE-71281 Breaking/Placing blocks sounds higher pitched than usual
- Resolved
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MCPE-76617 block sounds are wrong grass.flowers.woods.tree leaves. and sound when dropping items
- Resolved
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MCPE-78256 Slightly High-Pitched Sounds
- Resolved
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MCPE-79575 Block sounds
- Resolved
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MCPE-88547 Place/dig sounds play at a higher than normal pitch.
- Resolved
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MCPE-94383 Blocks make a higher pitched sound when placing/breaking than in Java
- Resolved
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MCPE-123884 Blocks sounds are high pitched
- Resolved
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MCPE-170876 Every block has the wrong pitch
- Resolved
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MCPE-172774 Anvil makes the wrong sound when being placed
- Resolved
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MCPE-173427 Sounds on bedrock sound different than java
- Resolved