Description
When using the target selector Arguments for coordinates (x, y, z) they Always return true. For example /kill @e[y=10] would kill all entities even if they aren't on y - coordinate 10. This bug seems to exist for quite a long time.
When using the target selector Arguments for coordinates (x, y, z) they Always return true. For example /kill @e[y=10] would kill all entities even if they aren't on y - coordinate 10. This bug seems to exist for quite a long time.