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  1. Minecraft (Bedrock codebase)
  2. MCPE-66073

Vindicators with a totem in thier off-hand won't die after the totem is used



    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: 1.14.30 Hotfix
    • Fix Version/s: None
    • Confirmation Status:
    • Platform:
      Xbox One


      While making Johnny vindicators, zombie pigmen, and wither skeletons fight, I noticed that after changing the item in the vindicator's off-hand to a totem of undying, after the totem was used and the vindicator died again, would occasionally (maybe 1/15 vindicators) stay in the death animation on the floor and continue moving around and fighting. The only way to stop this would be running a /kill @e command. This is somewhat ruining my mob fights and would greatly appreciate it being fixed soon. Thanks!

      How to recreate (how I discovered)

      1. get a vindicator and name it Johnny
      2. put down 3 command blocks
      3. set them all to repeat and have two on a 750 tick delay, one on a 100 tick delay
      4. in the first 750 tick delay command block input the following command: /replaceitem entity @e [name=Johnny] slot.weapon.offhand 1 totem
      5. in the second 750 tick delay command block input this command: /replaceitem entity @e [name=Johnny] slot.weapon.mainhand 1 diamond_axe
      6. and finally, in the 100 tick delay command block, put this command: /effect @e [name=Johnny] instant_health 1 1

      these are the exact conditions that were in play when I first noticed this bug. Have the Johnnys be killed by a pigman or wither skeleton (was mainly a wither skeleton which had strength 3, a diamond sword, a full set of diamond armor, and a totem in its off-hand) a few times and it should happen. Could also be partially due to lag when the vindicator died as there were many entities fighting when this was all hapening.




            TheSwagNinja36 Josiah Kiehl
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