The arrows after being shot appears to have an incorrect texture depending of view point after being shot.
What I expected to happen was...:
Fired arrows shouldn't have glitched textures
What actually happened was...:
The arrows are completely white in one angle while normal at the other angle.
Steps to Reproduce:
1. Shoot an arrow or have a skeleton shoot it for you.
2. Observe the arrows from various points of view.
3. Weird textures will appear depending on angle of viewpoint.