I´m making a resource pack with resolution 64x64, and i see there is an item not scaling and placing properly, is the image called "double_plant_grass_carried" and only it does, yet. I change textures for another items even other nature objets like "tallgrass_carried" but the error don´t happend on these, only on that image mencionated before.
I try change between textures but the images wasn´t the problem, it still big and placed wrong.
And for my surprise, in 1.14 the frame bug still there, but i was creating textures like always, then i put an acacia sappling in a command block (i was doing teleporting stuff and the frames makes its localization more clearer) and now i have a tiny sappling, i was hopping the carried tallgrass was the only with bad scaling.
After exploring in this page and the forum i don´t found a certain answer, the more close solution for me was answered to a phone player, and it says there´s not solution, but that was phone and i am in pc, maybe there´s a solution.
PD: I´m a latinamerican player, but i notice this reports are only written in english, so i´m forced to use english even with my bad grammar.