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Bug
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Resolution: Unresolved
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None
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1.21.40.20 Preview, 1.18.0.24 Beta, 1.16.220, 1.12.0, 1.14.30 Hotfix, 1.16.1, 1.16.10, 1.16.20, 1.16.100, 1.20.50.20 Preview, 1.21.30.25 Preview, 1.21.22 Hotfix, 1.21.23 Hotfix, 1.21.31 Hotfix
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Confirmed
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Multiple
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390129, 328458
it is the bug that is command. when I run these command "summon zombie ~ ~ ~ minecraft:attack" and "summon zombie~ ~ ~ minecraft:rideable,the zombie that I summoned can run very fast speed.
it doesn't really matter,I want to add new component like can_destroy and can_place_on.
for example editable skeleton 's aiming target in command.
- is duplicated by
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MCPE-63013 'Zombie-based creatures' momentum while pathfinding against waterstream issue
- Resolved
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MCPE-89571 Súper fast zombies
- Resolved
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MCPE-92754 It keeps giving the mobs I summon speed
- Resolved
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MCPE-93324 zombie summon spawn event speed bug
- Resolved
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MCPE-95560 Zombies have super speed when spawned with a name
- Resolved
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MCPE-109635 Commandblock summon Zombie Villager bug
- Resolved
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MCPE-125034 Summoning Husks With minecraft:entity_born or minecraft:as_baby summons an Adult Husk with Baby Speed
- Resolved
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MCPE-146556 Zombies summond with some spawn events are to fast
- Resolved
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MCPE-160344 Zombies extremely fast when using /summon zombie
- Resolved
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MCPE-176044 If you spawn a zombie villager with the tag minecraft:as_baby, if don't look a baby but speed is fasting.
- Resolved
- relates to
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MCPE-48587 /summon spawnEvent bypasses entity_spawned, creating broken/corrupt mobs
- Open