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Bug
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Resolution: Duplicate
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None
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1.9.0
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None
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Unconfirmed
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Windows
I have a big city built and I have it very lit up with Glowstone and Torches. The issue is that hostile mobs are still spawning where I don't want them to be. There are no dark spots and the light level from all the lights should be enough to stop their spawns, but apparently not. This can be a hassle as my city streets get flooded with creepers at night and make holes everywhere if you are not careful.
- duplicates
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MCPE-302 monsters still spawning near light greater than level 7
- Resolved