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  1. Minecraft (Bedrock codebase)
  2. MCPE-37149

Texture Pack updating loop

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    • Icon: Bug Bug
    • Resolution: Cannot Reproduce
    • 1.6.1
    • 1.6.0, 1.6.1, 1.9.0.3 Beta, 1.8.0
    • None
    • Confirmed
    • Xbox
    • 149352

      Pressing play on a world that has the City texture enabled causes the game to sync data, then updating packs 1 of 1, when it finishes nothing happens and you have to press play on the world, which still nothing happens. Restarting the game and trying again to play your world causes the same issue. 1 of every 5 tries the world opens. Every try without the City texture it opens. Deleting the City texture and reinstalling does not fix. As a minecraft veteran, I am frustrated by this Broken Rocks edition. I have experienced every bug this version has had, and it shadows all console editions bugs combined. This version has left such a bad taste since beta. The development team is doing a fantastic job fixing bugs, but the bugs need fixed quicker and before release to the public. I am not in the Beta so why do I feel like I am? 

      Edit: Pressing B during the second updating loading bar allows you to get in game easier. A better chance at least. I have reason to believe the second updating loading bar is the bug, because the first one finishes then it starts at about 60% on the second one. Additionally, this only happens for me after updating the texture, to which it needs updated every time I attempt to use the City texture. Essentially it is updating nothing or not saving. 

      Attachments: Sort by Date; In order:

      1. Idle on menu after loading minecraft.

      2. Selecting the world and opening.

      3. Texture update bar 1;  0% to 100%

      4. Texture update bar 2; 60% to 100% 

      5. After the texture update bars, you see your worlds and none will open. Restarting Minecraft puts you back into this loop.

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            IMMORTALP74 Jose Sandiako
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              Created:
              Updated:
              Resolved:
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