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  1. Minecraft (Bedrock codebase)
  2. MCPE-30042

Cloned redstone repeaters act as 1-tick repeaters despite their setting. After unpowering, they act normally however

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.2.8.0
    • None
    • Unconfirmed
    • Tablet - iOS - iPad Mini

      I’m building a map, that uses a timer, if the player loses before the timer is up, it clones a fresh repeater line in and stops the timer. However, after the repeaters have been cloned, they act as 1-tick repeaters even though their setting is on 4-tick. But, after the repeater line has been activated, it works just as 4-tick repeaters. I have attached a link to a video file so there is no confusion about this issue.

      https://youtu.be/0HgT1nEgaM4

            Djdude167 Djdude167
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