Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-30042

Cloned redstone repeaters act as 1-tick repeaters despite their setting. After unpowering, they act normally however

    XMLWordPrintable

    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: 1.2.8.0
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Unconfirmed
    • Platform:
      Tablet - iOS - iPad Mini

      Description

      I’m building a map, that uses a timer, if the player loses before the timer is up, it clones a fresh repeater line in and stops the timer. However, after the repeaters have been cloned, they act as 1-tick repeaters even though their setting is on 4-tick. But, after the repeater line has been activated, it works just as 4-tick repeaters. I have attached a link to a video file so there is no confusion about this issue.

      https://youtu.be/0HgT1nEgaM4

        Attachments

          Issue Links

            Activity

              People

              • Reporter:
                Djdude167 Djdude167
              • Votes:
                0 Vote for this issue
                Watchers:
                0 Start watching this issue

                Dates

                • Created:
                  Updated:
                  Resolved:
                  CHK:

                  Potential Duplicates