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  1. Minecraft (Bedrock codebase)
  2. MCPE-29996

Falling/sprinting/breaking particles of ice are opaque

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.13.2, 1.2.8.0
    • None
    • Unconfirmed
    • Tablet - iOS - iPad Air 2

      The particles emitted by translucent blocks such as stained glass, ice, slime blocks and honey blocks when broken, sprinted on or fallen on from a height are completely opaque, despite the blocks they originate from being translucent.

      Note that this is also a parity issue, as the particles of the respective blocks are translucent in Java Edition as one would expect:

      As this issue also affected Java Edition during an official release (see MC-145821), with it being fixed in the Buzzy Bees update, this can be considered a legitimate parity issue.

      This issue may simply apply to particles in general rather than just block particles (see also MC-144009) - for example, campfire smoke does not become more transparent with time in Bedrock Edition, and the explosion particle has translucent pixels in Bedrock Edition which are rendered opaque in-game.

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            Awesoman3000 Connor Steppie
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              Created:
              Updated:
              Resolved:
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