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Bug
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Resolution: Duplicate
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None
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1.2.2.3
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Unconfirmed
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Xbox
I am trying to convert a world from the xbox one edition to the bedrock edition using the world sync button in-game, but it is corrupting the world. what happens is, when you enter the world after it has completed converting, the world loads with new chunks having replaced some of the chunks in the world, making buildings and such have a random forest in the middle of them. you then get to very choppily move around for a few seconds before it crashes the entire xbox, coming up with the "something went wrong" message, forcing me to do a complete restart. I have attempted to convert the world 3 times now, with the same effect each time, and the same chunks replaced. It may be helpful to note that this world is very old, having been originally created in TU3 of the xbox 360 edition.
- duplicates
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MCPE-25354 Conversion from XB1E to Bedrock Edition causes chunks to be newly generated
- Resolved