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  1. Minecraft (Bedrock codebase)
  2. MCPE-25899

Redstone randomly refuse to render unless retriggering the input

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: 1.2.0.25, 1.2.0.31, 1.2.0.81
    • Fix Version/s: 1.2.3.6
    • Confirmation Status:
      Confirmed
    • Platform:
      Phone - Android - HTC One
    • ADO:
      83713 / 79893

      Description

      Since I want to build a calculator, I was testing the furthest distance what a Redstone line can render; however, something really annoying happened. Random Redstone line refuse to light up, even right after source blocks or repeaters. Placing Redstone dust next to that glitched redstone or even replace that Redstone dust have no change, unless switch off the switch and switch back on to see the dust light up.
      It is really annoying to detect which line is too long for transmitting or debugging Redstone now.
      I am not good at explaining things, so screenshots are attached down below.
      (I have updated to 1.2.0.31 for other device, but the result is same.)

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              • Reporter:
                Sol Tempestus Scientific Skyfire
              • Votes:
                2 Vote for this issue
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                Dates

                • Created:
                  Updated:
                  Resolved:
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