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Bug
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Resolution: Cannot Reproduce
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None
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1.0.2, 1.2.9.1
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Confirmed
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Windows
I modded an ocelot to be rideable by the player, much the way a pig is rideable. There is a Speed boost attribute to this riding feature. For other animals i can modify how fast the animal moves, however no matter what i enter for the ocelot, it does not change the speed. So, the result is a very slow moving ocelot while you ride it.....which is not exactly why you would want to ride an ocelot.
Below is the code i am using within the Ocelot JSON
"minecraft:rideable":{
"seat_count": 1,
"interact_text": "action.interact.ride.horse",
"seats":
},
"minecraft:boostable":{
"speed_multiplier":1.3,
"duration":5.0,
"boost_items": [
]
},
the speed_multiplier appears to have no affect on the ocelot speed when i ride it though.