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Bug
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Resolution: Duplicate
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None
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1.21.50
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None
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Unconfirmed
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Windows
I am working on a texture pack that just changes the looks of certain items and parts of the UI. When attempting to wear a cape or use banners in shields, they don't appear.
The texture pack does not come with a behavior pack, so it's completely vanilla, and only changes things visually. Unfortunately, by visually, I seem to have made shield banner patterns and capes turn invisible/not render properly.
To reproduce:
- Create a texture pack (which you can do easily because Mojang provides the tools necessary to do so)
- Change a few textures.
- Port and Enable the texture pack.
- If you knew what you were doing as much as I did, equipping capes and combining shields and banners should cause them to not render properly.
(Unfortunately I cannot find a solution elsewhere and this is the only place I thought to present as an issue, I am sorry ahead of time if this does not fit the general use of this forum.)
Update: I was told to add the texture pack to the ticket, but because it exceeds the 10 MB file limit, I've put it into a google drive folder: https://drive.google.com/drive/folders/1j-9eTlSF49LlDKbOMxWQZPUyPzyrsS0U?usp=drive_link
Update 2: Link should be public.
- duplicates
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MCPE-171470 Shield patterns don't work on shield geometries from Resource Packs
- Open
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MCPE-74493 Resource packs that contain a "player.entity.json" file revert all skins to Steve and make capes invisible
- Resolved