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  1. Minecraft (Bedrock codebase)
  2. MCPE-188862

Ender Dragon's left wing is rotated incorrectly

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.21.60.23 Preview, 1.21.50
    • None
    • Community Consensus
    • Multiple
    • 1342564

      The Ender Dragon left wing uses different rotation when compared to right wing, this is because X and Z rotation on the left wing are rotated incorrectly, which is causing this issue.

      Steps to reproduce:

      • Method 1
      1. Give yourself a Monster Spawner and a Ender Dragon spawn egg
      2. Place the Monster Spawner, then right click it while holding a Ender Dragon spawn egg, due to MCPE-170175, the game will renders a fullsize Ender Dragon model on top of the Monster Spawner
      3. Observe
      • Method 2
      1. Download attached world and import it, then open the world
      2. Activate "Run Me" command blocks, it will summon and instantly kill the Dragon
      3. Observe

      Expected results:
      Ender Dragon left wing has the same rotation as the right one.

      Observed results:
      Ender Dragon left wing are rotated way down than it should be.

      Fix:
      This can be fixed by replacing the "wing1" rotation in "animation.ender_dragon.wings_limbs_movement"

      From this (Vanilla):

      "rotation": [ "7.16 - Math.cos(variable.flap_time) * 11.46", 0.0, "(Math.sin(-variable.flap_time) + 0.125) * 45.84" ] 

      To this (Fixed):

      "rotation": [ "-7.16 + Math.cos(variable.flap_time) * 11.46", 0.0, "-(Math.sin(variable.flap_time) + 0.125) * 45.84" ]

        1. Ender Dragon Wing.mcworld
          61 kB
        2. Ender Dragon Wing fix.mcpack
          3 kB
        3. Fixed.png
          Fixed.png
          260 kB
        4. Vanilla.png
          Vanilla.png
          259 kB

            Zlexy KejuGorenk
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              Created:
              Updated:
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