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Bug
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Resolution: Invalid
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None
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1.21.2 Hotfix
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Unconfirmed
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Multiple
The Bug:
Players do not have respawn immunity, unlike Java. This means in Minecraft: Bedrock Edition, players can take damage and possibly die even before 3 seconds after respawning, allowing easy spawn kills. In Java Edition, the player gets a 3 second invulnerability after respawning before they can start taking damage. This is mentioned on the Minecraft Wiki.
Steps to Reproduce:
This is not the only way to reproduce this bug.
- Follow all the steps to reproduce MCPE-180791, using the video from the linked bug report: 0421 (1).mp4
- At one point in the video, the player takes damage from the lava cauldron immediately after respawning, even before 3 seconds after respawning.
Alternative Steps:
- Create a flat world.
- Set your difficulty to hard.
- Place a bed of any colour.
- Set your spawn point in the bed.
- Summon many husks around your bed.
- Set your gamemode to survival.
- Die to the husks near your bed and respawn.
- You may take damage even before 3 seconds after respawning.
Alternative steps to reproduce 2:
- Look at the GIF. The player takes damage by baby zombies even before 3 seconds after respawning.
Expected Result:
The player will have a 3-second invulnerability after respawning just like Java. Fixing this parity issue also fixes MCPE-175699.
Observed Result:
The player has no respawn immunity unlike Java Edition.
Feedback link:
This issue is Invalid, so the dedicated Minecraft feedback link is here:
https://feedback.minecraft.net/hc/en-us/community/posts/24772436695693--Java-Parity-Respawn-Immunity