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Bug
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Resolution: Invalid
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None
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1.21.1 Hotfix
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Unconfirmed
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Multiple
The player is forced to first select a primary effect before selecting the regeneration secondary effect for a beacon.
Steps to Reproduce:
- Create a full powered beacon with 4 layers of minerals like a pyramid.
- Open the Beacon GUI.
- Put any mineral into the beacon GUI.
- On effect selection, notice that regeneration cannot be selected directly as the secondary effect.
Expected result:
You should be able to select regeneration as the secondary beacon effect directly without having to select a primary effect, just like in the old PS4 console edition.
Observed result:
You cannot select regeneration as the secondary beacon effect directly without having to select a primary effect.