Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-18216

Ender Maps are "pre-zoomed".

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.0.0
    • 0.17.0.1
    • None
    • Unconfirmed
    • Phone - Android - Samsung Galaxy Note

      When creating a map in the End, the "player-shaded" area of the map (in 128x128) is similar to a 256x256 zoom. This makes the zoomed maps more difficult to navigate as the shaded area gets smaller and smaller.

      -128x128 map has a shaded-area similar to 256x256
      -256x256 map has a shaded-area similar to 512x512
      -512x512 map has a shaded-area similar to 1024x1024
      -1024x1024 map has a shaded-area similar to 2048x2048
      -2048x2048 map has a shaded-area similar to 4096x4096

            Aspergerian [MCPE Helper] Aspergerian
            Votes:
            0 Vote for this issue
            Watchers:
            0 Start watching this issue

              Created:
              Updated:
              Resolved: