-
Bug
-
Resolution: Unresolved
-
None
-
1.21.10.21 Preview, 1.21.0.25 Preview, 1.21.10.20 Preview, 1.21.0.26 Preview, 1.20.81 Hotfix, 1.21.10.23 Preview, 1.21.0
-
None
-
Unconfirmed
-
Multiple
Player and Humanoid-like mobs hands bobbing animation is incorrect, the hands only move to left and right instead to all direction, this doesn't affect Zombie as the zombie has the correct bobbing animation
Step to Reproduce:
1. Change your perspective to Third Person Back/Front
2. Spawn a Zombie
2. Look closely to your Hands bob animation, then compare it to the Zombie one, notice the hand only bob left and right instead to all direction like Zombie
Expected Result:
The hands bob to all direction, just like Zombie
Observed Result:
The hands only bob to left and right
Here the right animation taken from zombie.animation.json
For humanoid.animation.json:
"animation.humanoid.bob" : { "loop" : true, "bones" : { "leftarm" : { "rotation": [ "-(math.sin(query.life_time * 76.776372) * 2.865)", 0.0, "-(math.cos(query.life_time * 103.13244) * 2.865 + 2.865)" ] }, "rightarm" : { "rotation": [ "(math.sin(query.life_time * 76.776372) * 2.865)", 0.0, "(math.cos(query.life_time * 103.13244) * 2.865 + 2.865)" ] } } }
For player.animation.json:
"animation.player.bob" : { "loop" : true, "bones" : { "leftarm" : { "rotation": [ "-(math.sin(query.life_time * 76.776372) * 2.865)", 0.0, "-(math.cos(query.life_time * 103.13244) * 2.865 + 2.865)" ] }, "rightarm" : { "rotation": [ "(math.sin(query.life_time * 76.776372) * 2.865)", 0.0, "(math.cos(query.life_time * 103.13244) * 2.865 + 2.865)" ] } } }, "animation.player.bob.stationary" : { "loop" : true, "bones" : { "leftarm" : { "rotation": [ "-(math.sin(query.life_time * 76.776372) * 2.865)", 0.0, "-(math.cos(query.life_time * 103.13244) * 2.865 + 2.865)" ] }, "rightarm" : { "rotation": [ "(math.sin(query.life_time * 76.776372) * 2.865)", 0.0, "(math.cos(query.life_time * 103.13244) * 2.865 + 2.865)" ] } } }