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  1. Minecraft (Bedrock codebase)
  2. MCPE-18131

Ignores audio level sliders when you return to game

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 0.16.1
    • Unconfirmed
    • Phone - Android - LG Nexus 5

      For the last couple of updates (around when the interface changed) I've noticed when I start the app, the sound is set to loud. This is a problem when I don't want to announce to those around me that I'm playing a game - e.g. on the train, or if my kids are doing homework.

      If go into settings, then into Audio, the sound level sliders are still where I set them last time, but the game ignores the level of the slider settings (e.g. music and sounds both set to 0 or 1) and the sounds are loud regardless.

      If I move the sliders and change the levels up and then back down to 1 or 0, then the game uses the new volume levels I've selected... until I save and exit the app and come back in again. Then again the sound is loud.

            minerwilly@mailinator.com John Harrison
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