Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-179956

(PS5) Game crashes when using render distance above 16+ and when sliding render distance in game.

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Awaiting Response
    • None
    • 1.20.71 Hotfix
    • Unconfirmed
    • PlayStation

      Game crashes whenever player switches render distance (RD) that is above 16+. Can also randomly crash even when playing at the recommended RD being at 28 for short periods of time. Also crashes when sliding from either 28 to lower RD's or sliding from 16 to higher RD's. Game also crashes when playing above 16 RD. I saw that a similar bug was posted here a while ago happening to PS4 users during 2022 and saw that it was resolved, it is unfortunately not. Please fix this, the game randomly crashing  at even 19 RD is infuriating. 

       

      Steps to reproduce:

      1. Load a pre-existing survival world with the recommended RD of 28
      2. Fly around with elytra, run around the world
      3. Crash
      4. If you haven't crashed, go to menu and switch RD to 16
      5. Fly around in the same area you flew before.
      6. Crash 
      7. If you haven't crashed, switch to an RD of 28 then fly around with elytra in the same area you have flown around before. 
      8. Crash.
      9. If you haven't crashed yet, keep playing and you eventually will.

      Update here's a video changing from 16 RD to 28 RD. This one was a bit longer than my other two, but it shows it works the same the other way and how reproducible this is. https://www.youtube.com/watch?v=cok8rrzfjG4

            Kolours Kolours
            Votes:
            0 Vote for this issue
            Watchers:
            1 Start watching this issue

              Created:
              Updated:
              Resolved: