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Bug
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Resolution: Unresolved
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None
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1.20.80.23 Preview, 1.20.60, 1.20.80.20 Preview, 1.20.71 Hotfix, 1.20.72 Hotfix, 1.20.81 Hotfix, 1.21.44 Hotfix
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None
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Confirmed
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Multiple
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1195341
Custom tools have a different swinging animation, which is not the same as the default one.
Steps to reproduce:
1. Apply a behavior pack with a custom tool that uses format version 1.16.100
2. Equip a custom tool in your main hand
3. Press your button bound to attack/destroy
Expected results:
The animation is exactly the same as it is for vanilla items.
Observed results:
The animation appears to drift off to the left side of the screen more than it should.
Notes:
An addon that also has this issue can be found at https://mcpedl.com/emerald-tools-armor-tools-addon-1/
I have tried this with a pack using format version 1.12.0, and this bug did not occur with that pack.
- is duplicated by
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MCPE-179937 Custom item's swing animation does not match vanilla swing animation in first person
- Resolved
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MCPE-188552 Items with format version 1.16.100 and above are broken in certain ways
- Resolved
- relates to
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MCPE-185729 Rarity cannot be overwritten in a resource pack for certain items
- Open
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MCPE-172710 Certain items attack and breath bobbing animations are different than in previous versions
- Reopened