Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-178020

Gravel and sand suspicious block floating, falls after some random gametick which is different from Java Edition

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.20.60.24 Preview, 1.20.60
    • Confirmed
    • Multiple
    • 1166924

      This issue was discovered when testing MCPE-178015

      Relates to MC-263062

      billy.sjoberg said, the block doesn't fall until a neighboring block is updated.

      When the sand or gravel is generated floating it never falls no matter how many random gameticks pass.

      However, when the suspicious sand or gravel is generated floating it will fall after some random gameticks which is also different from Java Edition

      Analysis
      Here is a video that shows the issue MCPE-178020.mp4

      Sand generated floating Sand suspicious generated floating Gravel generated floating Gravel suspicious generated floating
      not fall fall not fall fall

      Steps to reproduce:

      1. Import world ( Suspicious gravel and sand bug.mcworld ) and enter
      2. teleport in coord
        /tp -416 66 -205
        
      3. Wait two minutes

      Observed behavior:
      Gravel and sand suspicious block, falling when passing some random gameticks

      Expected behavior:
      Gravel and sand suspicious block, never falling when passing some random gameticks

            Timer RP Timer RP
            Votes:
            6 Vote for this issue
            Watchers:
            3 Start watching this issue

              Created:
              Updated:
              CHK: