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Bug
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Resolution: Unresolved
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None
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1.20.40.20 Preview, 1.20.15 Hotfix, 1.20.32 Hotfix, 1.20.40, 1.21.2 Hotfix
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None
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Confirmed
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Windows
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1105153
If you use an anvil to combine an empty map with a compass to create an empty locator map, the resulting map will not stack with empty locator maps created by other means including:
- 8 paper + compass on a crafting table
- Empty map + compass on a crafting table
- Empty map + compass on a cartography table
- Paper + compass on a cartography table
- Obtained from Creative inventory
Maps created by any of these other means will stack together; only empty locator maps created on an anvil are affected.
Steps to reproduce:
- Obtain one or more Empty Locator Map items from any of the means listed above and place it in your inventory..
- Place an Empty Map item and a Compass item in the slots of an Anvil.
- Shift-Click the Anvil's output slot.
Expected Results:
The new map is added to the slot in your inventory that already contained an empty locator map, creating a stack.
Observed Results:
The new map is placed in its own slot and cannot be added to the other map manually.
Cause:
Using an inventory editor, I determined that when created on an anvil, the resulting items are given a Tag: "Repair Cost: 0". Items created by other means do not have this tag, and when I used the editor to remove the tag I was able to stack the maps together in-game. Furthermore, I don't believe it was ever intended for maps to have a prior work penalty, and the related issue MCPE-18547 (which was fixed) seems to corroborate my belief, so I think the solution is to avoid adding the Repair Cost tag to map items.
- relates to
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MCPE-18547 Zooming out a map increments the rework penalty of it
- Resolved