-
Bug
-
Resolution: Unresolved
-
None
-
1.21.40.20 Preview, 1.21.10.21 Preview, 1.21.0.20 Preview, 1.20.80.24 Preview, 1.20.70.24 Preview, 1.20.70.22 Preview, 1.20.30.25 Preview, 1.20.15 Hotfix, 1.20.40.22 Preview, 1.20.30, 1.20.50.22 Preview, 1.20.50.23 Preview, 1.20.41 Hotfix, 1.20.62 Hotfix, 1.20.73 Hotfix, 1.21.0.23 Preview, 1.20.80, 1.20.81 Hotfix, 1.21.21 Hotfix, 1.21.23 Hotfix, 1.21.30, 1.21.44 Hotfix
-
Survival
-
Confirmed
-
Multiple
-
1112405
Hoglin's height is 1.75, pivot at coordinates (0,1,0), but the hitbox is calculated around pivot, then you can calculate 1.75/2=0.875 < 1, so you can't hit the hoglin by throwing a projectile from the bottom of its foot.
I created a behavior pack and change the pivot, it can fix the bug.
How to reproduce:
Use a projectile to shoot hoglin's feet.
Observed Results:
Sometimes you can't hit hoglin.
Expected Results:
All projectiles should hit hoglin.