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Bug
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Resolution: Duplicate
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None
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1.20.30.20 Preview
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None
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Unconfirmed
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Android
Hello! I installed the PBR pack into the world, enabled new features in the "experiments" section and created the world. After the world was launched, I went into settings, video and selected the new Enderdragon graphics. The game just crashes after two or three seconds, previously hanging. I want to say that the problem is not that the phone does not support, but that RenderDragon is still not optimized for my device. I've run a lot of heavy games with maximum graphics settings. Having a special cooler for the device, the phone did not heat up and produced a stable 60 frames per second. In Minecraft 1.18.12, I was running heavy shaders and the phone was pulling at a stable 60 frames per second. That is, the problem is precisely in the optimization of Enderdragon. Can you fix it, please!
I have a Realme C11 (2021) RMX3231 smartphone. Spreadtrum processor. In all games, the frame rate is consistently 60.
- duplicates
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MCPE-173934 Crash when enabling Deferred Render experimental feature on Mali GPUs
- Resolved