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Bug
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Resolution: Duplicate
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None
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1.20.20.22 Preview, 1.20.12 Hotfix, 1.20.13 Hotfix
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Creative
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Confirmed
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Windows
Usually when a mob gets angry like a zombie piglin, wolf, or any that broadcasts their anger "minecraft:angry" apparently, they "should" be calm after that. This bug isn't the case.
The bug i discovered doesn't cooperate with it. When a wolf is targeting a sheep, however, a sheep is already killed by another mob or player, they remain as angry and won't attack another sheep until the anger timer is done.
This happens in both creative and/or survival
Wolf is one of the examples in the clip
- duplicates
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MCPE-166399 Angry mobs, like wolves, remain in angry mode for some time if their target is killed by something else
- Reopened