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  1. Minecraft (Bedrock codebase)
  2. MCPE-172162

/testforblock fails to detect Bell "toggled_bit".

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.20.0
    • None
    • Unconfirmed
    • Windows

      Summary:

      Bell block state, "toggled_bit", failing to detect accurate block state for both true & false states.

      Steps to Reproduce:

      1. Place a bell
      2. Command: /testforblock <x><y><z> bell [ "toggled_bit" : true ] 
      3. View command feedback

      Expected Results:
      The bell has successfully been detected with that exact block state since it has been toggled by a player in-game.

      Observed Results:
      The bell at that location doesn't match that specific block state "toggled_bit" even when it is rung by a player

      Screenshots/Videos:
      _https://drive.google.com/file/d/1Wx1uBv_sqy0XMD_QNvn_mbeNTkTY_KhT/view?usp=sharing_

      Note:
      This absence of a feature worked before the 1.20 update where simple block states were determined by numbers. However, this new update had broken yet another feature I had in plan for my game and it is not pleasant. All of the bedrock block states are leaving but staying for Java? I want this to restored to how it used to be if the block states that are listed on the bedrock website. It was the testing for the bed's "occupied_bit" state and now the bell states simply don't even work anymore. It already broke a feature from one of my games and I don't like how it's affecting it. Is minecraft Bedrock just going down to trash while Java is being upgraded?

            Trxg1cMagic Trxg1cMagic
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              Created:
              Updated:
              Resolved: