Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-171548

Mobs don't separate all at once when spawned at the same coordinates or teleported to the same coordinate

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.19.83 Hotfix, 1.20.0
    • None
    • Confirmed
    • Multiple
    • 1087483

      I doubt no one has reported this but i looked through all the posts referring to mobs and i couldn't find it

       

      Procedure

      Place 10 armorstands (this is needed to bring the entity total to a minimum of ten for the command to work)

      run this command:

      /execute as @e[c=10] as @e[c=10] run /summon cow 0 0 0 

      This should summon 100 cows at 0 0 0

      Observe behavior of cows

       

      Expected result: cow explosion

      Observed result: big mass of 100 cows drifts around slowly shooting out one cow at a time in a random direction 

       

      This behavior started occurring after one of the 1.19 bugfixes

      I use commands and i have needed to do something like this more than you would think and it is strange that i should have to wait upwards of a full minute for the animals to separate depending on how many i spawned in

            Killablivin Jeff bezos
            Votes:
            4 Vote for this issue
            Watchers:
            3 Start watching this issue

              Created:
              Updated:
              CHK: