-
Bug
-
Resolution: Duplicate
-
None
-
1.19.83 Hotfix
-
None
-
Unconfirmed
-
Multiple
To put it simply, damage prevention for blocks (including: scaffolding, lava, vines, ladders, twisted vines, weeping vines and cobwebs) is unpredictable and rarely works. I believe this is something to do with the game only checking for these blocks every game tick, which causes problems when falling over at 20 blocks/second.
Steps to reproduce: Fall repeatedly from multiple different heights onto any of the aforementioned blocks
Observed results: Player fall damage is not correctly reduced/cancelled
- duplicates
-
MCPE-153117 Certain fall damage preventing blocks do not prevent damage when falling more than 30 blocks
- Open