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  1. Minecraft (Bedrock codebase)
  2. MCPE-170691

Extensive issues with fall damage preventing blocks not working

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.19.83 Hotfix
    • None
    • Unconfirmed
    • Multiple

      To put it simply, damage prevention for blocks (including: scaffolding, lava, vines, ladders, twisted vines, weeping vines and cobwebs) is unpredictable and rarely works. I believe this is something to do with the game only checking for these blocks every game tick, which causes problems when falling over at 20 blocks/second.

       

      Steps to reproduce: Fall repeatedly from multiple different heights onto any of the aforementioned blocks

      Observed results: Player fall damage is not correctly reduced/cancelled 

            ponky ponky
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              Created:
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