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  1. Minecraft (Bedrock codebase)
  2. MCPE-169661

Conduit particles display wrongly

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.20.0.20 Preview, 1.19.73
    • Confirmed
    • Multiple
    • 1017234

      Conduit particles display wrongly, the screenshot can be viewed in attachment.

      Current MCBE conduit particles is using the outdated textures from MCJE snapshot 18w15a., we can recognize it as an exclusive feature in MCBE, however its textures can not match the JSON files.

      In JSON files of these particles, including:

      1. conduit.json
      2. conduit_absorb.json
      3. conduit_attack.json

      the UV part was written as

      ...

              "uv": {
                "texture_width": 128,
                "texture_height": 128,
                "uv": [ "Math.round(variable.particle_random_2 * 11) * 8", 104 ],
                "uv_size": [ 8, 8 ]
              }

      ...

      the "uv" & "uv_size" means the particle uv size should be 8*8, but in particles.png, they were misplaced as:

       

      In Java Edition snapshot 18w15a, they were placed correctly, as how the particle JSON files written:

            ZCYF Rainvay
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              Created:
              Updated:
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