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Bug
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Resolution: Duplicate
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None
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1.19.71
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None
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Unconfirmed
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Windows
When an entity has an interact filter using "is_sneaking" and also the player is using a specified item to interact, the "is_sneaking" filter is neglected.
Example;
What should happen:
Interacting with an entity while the player is sneaking and also using a specific item should have a specific interaction result as defined by the filters.
What currently happens:
The "is_sneaking" filter is ignored if the player is holding an item and the desired interaction result fails to execute. The interaction takes place as though the player was interacting without sneaking.
- duplicates
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MCPE-168449 is_sneaking filter returns 0.0 (false) when player is sneaking & has item in main_hand
- Resolved