Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-168130

Mobs with "minecraft:damage_sensor" can't be attack properly.

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.19.63
    • None
    • Unconfirmed
    • Windows

      The words below are nonsense.Just get into the world and hit the zombie with diamond sword constantly.

      It is expected that the damage amount is 4 each time I hit,and in the next 0.5s,any attacks is invalid.

      But in fact I will hit it with the damage of 4 2 1 1 without any gap.Then I can receive a 0.5s gap. (The video below explain the bug clearier)

      Further experiment show that the once you attack the mob,the game will add up all the damage you appeal to it after the 0.5s gap before.Then the game subtract the summary from your attack mount.If the number is greater than 0,it appeal the number as damage,else it creat another 0.5s gap.

      The logic of this algorithm is strange!

        1. bug1.mp4
          1.51 MB
        2. Test.mcworld
          44 kB

            yang0102357 yang0102357
            Votes:
            0 Vote for this issue
            Watchers:
            2 Start watching this issue

              Created:
              Updated:
              Resolved: