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Bug
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Resolution: Incomplete
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None
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1.19.60
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None
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Unconfirmed
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Xbox
There's a 0% chance this hasn't been reported but I couldn't find it
If you change the delay on a repeating commandblock while it is running it will often continue using multiple instances of the new delay until allowed to complete a full cycle while not active
Steps to reproduce:
Place a repeating commandblock with /say hi
And a separate one with /say how
Active the commandblock that is /say hi with a delay in ticks of 300
Activate the commandblock with /say how with a delay in ticks of 2400
Deactivate /say how
Set delay to 1200
Activate /say how
Deactivate /say how
Set delay to 600
Activate /say how
Deactivate /say how
Set delay to 300
Activate /say how
Wait over two minutes and read chat
Expected result hi's and how's should be equal in proportion
Observed result about 4x as many how's as hi's
- relates to
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MCPE-74281 "Needs redstone" repeating command blocks with long delay counts function unexpectedly
- Resolved