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  1. Minecraft (Bedrock codebase)
  2. MCPE-166359

If health is below ten hearts while health boost is active health resets to ten hearts after it wears off

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.19.51
    • None
    • Confirmed
    • Multiple

       

      Expected results: health below 10 hearts should remain below ten hearts after health boost wears off

      Observed results: health resets to 10 hearts after health boost runs out when it should have stayed less than 10

      Steps to reproduce 

      1 create commandblock with command 

      /effect @a health_boost 9 9 on impulse and with a button

      2 enter survival and press button

      3 take damage such that your health is below 10 hearts 

      4 wait for health boost to run out

      5 observe health returns to 10 Hearst instead of its original value which is below 10 heart

       

      I'm making a map where players armor effects how much health they have and right now they could repeatedly equip and dequip their armor to survive anything indefinitely by resetting their health which I would argue is not proper behavior 

       

            Killablivin Jeff bezos
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