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  1. Minecraft (Bedrock codebase)
  2. MCPE-160813

Camera position doesn't scale with player

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.19.80.22 Preview, 1.19.30.21 Preview, 1.19.20
    • None
    • Confirmed
    • Windows
    • 1001279

      When altering the scale of a player via behavior packs, the player's camera does not follow the player's head position. This could be seen as a bug, or probably should have some kind of solution to move the camera to the correct physical position.

      This was a bug previously opened however I thought I'd bring it back since it was marked as resolved and left inactive despite still being an issue in modern versions.

      Steps to reproduce:

      1. Install attached behavior pack (simply modifies the player.json scale to 0.5)
      2. Create world and apply behavior pack
      3. Load into world
      4. Use the different perspectives to see the player

      Observed Result:

      In the different perspectives, you can see the actual player model, and the Camera position and third person focal point does not match the head position.

      Expected Result:

      The first person position and third person focal point should match the player's actual head position.

        1. bug2.PNG
          bug2.PNG
          231 kB
        2. bug3.PNG
          bug3.PNG
          197 kB
        3. Bugreport.mcpack
          1 kB

            Larazade Plokie
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            Watchers:
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              Created:
              Updated:
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