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Bug
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Resolution: Unresolved
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None
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1.19.80.22 Preview, 1.19.30.21 Preview, 1.19.20
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None
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Confirmed
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Windows
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1001279
When altering the scale of a player via behavior packs, the player's camera does not follow the player's head position. This could be seen as a bug, or probably should have some kind of solution to move the camera to the correct physical position.
This was a bug previously opened however I thought I'd bring it back since it was marked as resolved and left inactive despite still being an issue in modern versions.
Steps to reproduce:
- Install attached behavior pack (simply modifies the player.json scale to 0.5)
- Create world and apply behavior pack
- Load into world
- Use the different perspectives to see the player
Observed Result:
In the different perspectives, you can see the actual player model, and the Camera position and third person focal point does not match the head position.
Expected Result:
The first person position and third person focal point should match the player's actual head position.
- is duplicated by
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MCPE-168914 Camera Position isn´t relative to scale of player
- Resolved