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  1. Minecraft (Bedrock codebase)
  2. MCPE-158787

The walking animation of frogs doesn't change in relation to their movement speed

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.19.20.20 Preview, 1.19.2 Hotfix
    • Confirmed
    • Windows
    • 822250

      Summary:
      When a given entity's movement speed is altered, its walking animation would also be changed to match the speed at which it moves, however, this isn't the case with frogs. As a result of this problem, frogs can appear as if they're "gliding" along the ground when their movement speed is set to a high value.
      This bug has been fixed in the Java version MC-249129.

      Steps to reproduce:

      1. Summon the frog.
      2. /effect @e[type=frog] speed 1000000 10 true

        Or just hit the frog to make it panic from the damage it takes.

      3. Watch the animation of the frog walking.

      Observed results:
      The walking animation of frogs doesn't change in relation to their movement speed.

      Expected results:
      The walking animation would match the movement speed of the frog.

            EVGENSYPERPRO [Helper] EVGENSYPERPRO
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              Updated:
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