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Bug
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Resolution: Unresolved
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None
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1.18.31, 1.19.2 Hotfix, 1.19.81 Hotfix, 1.20.73 Hotfix
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None
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Confirmed
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Multiple
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785970
Honey blocks pushed/pulled by pistons do not move players and entities on top of them horizontally as intended, especially during repetitive motion such as atop a flying machine.
Steps to reproduce:
Construct horizontal flying machine out of honey blocks, including a honey block platform with or without a boat centered on top of it.
Activate the flying machine, and either stand atop the platform or board the boat (if applicable).
Do not move once in place, and allow the platform to move out from underneath the player.
Observed results:
The player and/or boat remains mostly, if not completely, stationary while the flying machine moves away from their location.
Expected results:
The honey blocks forming the platform should pull the player and any other entities with them, as occurs in Java edition and certain prior versions of Bedrock edition.
Notes:
Such behavior has occurred periodically in prior versions (1.15, 1.16, 1.17), likely as a symptom of server/client desynchronization, but has somewhat recently (as of 1.18-ish) become a much more consistent and widespread issue. It would appear that any entity-pulling properties previously possessed by honey blocks have functionally been eliminated, possibly due to clipping or collision box modifications.
- relates to
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MCPE-165945 Entities in blocks get pulled through the back of retracting sticky pistons
- Reopened
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MCPE-183495 Jumping on moving blocks is buggy
- Reopened
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MCPE-171680 Entities on top of or inside a moving block often move farther than the block and may fall through blocks as a result
- Open