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Bug
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Resolution: Unresolved
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None
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1.18.32, 1.19.0.31 Preview
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None
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Confirmed
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Windows
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777824
The bug
If you use this damage sensor:
"minecraft:damage_sensor": { "triggers": { "on_damage": { "filters": { "test": "is_family", "subject": "other", "value": "player" } }, "deals_damage": false } }
you would expect not to take damage from other players. This works correctly. However it also prevents you from taking damage from magma and berry bushes.
How to reproduce
1. Download and open the attached world
2. Watch the sheep on the magma blocks
Expected results
They take damage
Actual results
They don't
- relates to
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MCPE-108988 Entity component: damage_sensor with has_damage/fatal will fire events immediately on damage from blocks
- Reopened