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  1. Minecraft (Bedrock codebase)
  2. MCPE-155400

Ancient Cities are now generating at Y -27 instead of Y -51

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    • Community Consensus
    • Windows

      Ancient Cities now always generate at Y -27 instead of Y -51 as they did in the previous Bedrock beta/preview, as well as the current Java 22w18a release.

      This is a bug. While the ancient city jigsaw files have changed with a starting coordinate at Y -27, the new 22w18a Java generator is designed to generate them downward from that location so they end up at Y -51. However, for whatever reason the Bedrock Ancient City generator is still coded to generate them upward from that position so Bedrock Ancient Cities are generating too high in the world.

      Reproducibility: Always

      Steps to reproduce:

      Go to any Ancient City in Bedrock 1.19.0.30/1.19.0.31. The city will be at a higher Y level than Java.

      Suggested seed & coordinates: -1219847014503467214  X: 580 Y: -20 Z: 130

      This city is at the same X and Z coordinates in both Bedrock and Java when using this seed and provides a good example of the issue.

      Observed results: The city floor places the player at Y -27.

      Expected results: The player should be at Y -51 when standing on the city floor.

        1. bedrock_ancient.jpg
          133 kB
          MCExplorer44
        2. java_ancient.jpg
          163 kB
          MCExplorer44

            MCExplorer44 MCExplorer44
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              Created:
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