Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-153002

Sculk sensor reacts to fired projectiles even when the player is in shift

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.18.30.23 Preview, 1.18.30.22 Beta
    • Unconfirmed
    • Windows

      Summary:
      Sculk sensor reacts to fired projectiles even when the player is in shift. It doesn't match the java version. When the player is in shift and launching projectiles (such as a trident), the Sculk sensor should not respond to firing.

      Steps to reproduce:

      1. Place Sculk sensor.
      2. Sneak.
      3. Shoot any projectiles (trident, arrows, potions).

      Observed results:
      Vibrations when shooting occur even if the player is on the shift (sneaking).

      Expected results:
      Shoot projectiles on the shift should not create vibrations.

            EVGENSYPERPRO [Helper] EVGENSYPERPRO
            Votes:
            0 Vote for this issue
            Watchers:
            1 Start watching this issue

              Created:
              Updated:
              Resolved: