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Bug
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Resolution: Unresolved
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None
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1.19.0.21 Preview, 1.18.2 Hotfix, 1.21.30.24 Preview
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None
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Confirmed
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Windows
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693244
How to reproduce
Create this entity file in a behavior pack
{
"format_version": "1.17.20",
"minecraft:entity": {
"description": {
"identifier": "test:invalid_events"
},
"events": {
"add": {
"add": {
"component_groups": ["does_not_exist"]
}
},
"trigger": {
"trigger": "does_not_exist"
}
}
}
}
Then load the world
Expected behavior
- A content log error informing you that the add event is invalid because there is no component group called does_not_exist on this entity
- Another one informing you that the trigger event is also invalid because there is no event called does_not_exist on this entity
Actual behavior
No warnings, the events load successfully but do nothing.
Notes
The vanilla behavior pack contains these kinds of schema errors.