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Bug
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Resolution: Duplicate
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None
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1.18.2 Hotfix
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None
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Unconfirmed
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iOS
When I upgraded to 1.18, I got asking if I wanted to keep my game on 32 chunk render, or switch it to 13. I selected 32, but when I loaded up my world, I noticed that it defeintly wasn’t 32 chunks. Something much lower. So I set up a pillar, and counted the blocks until it disappeared, and yes I was right. I was stuck on 16 chunks. I tried editing the options.txt file, but nothing works. This is very annyoing since large worlds ran perfectly fine on 32 chunks, 120hz.
- duplicates
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MCPE-143378 Render distance decreased again
- Resolved