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Bug
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Resolution: Incomplete
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None
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1.18.0.21 Beta
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None
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Unconfirmed
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Android
Steps to reproduce:
- Create a village OR find a generated one (I've found that it occurs in villages with more than 5 villagers tho)
- Ring the village bell (this should force them to pathfind to their "house" and cause a massive lag spike but sometimes it doesn't.
- Place workstations far from their beds. I find it when they wake up to work they cause lag as well as them pathfinding to their beds.
- Have a single zombie chase them in a closed environment along with their bed and workstation.
Additional notes:
I think it's related to their pathfinding calculations, since if I lock them down in a single block, and even with other mobs swarming within my spawning/despawning sphere it doesn't lag (I get like 5-70 in ServerTime when they're not under any of the situations above, and 300-1800 when I test it)
Here's a youtube link for case 4 but it still lags even if the villagers are not moving at all: https://youtu.be/M2s6v5LEKrM
- relates to
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MCPE-64344 Villagers working cause game to slow down significantly
- Reopened