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  1. Minecraft (Bedrock codebase)
  2. MCPE-144883

Lag spike involving villagers

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    • Icon: Bug Bug
    • Resolution: Incomplete
    • None
    • 1.18.0.21 Beta
    • None
    • Unconfirmed
    • Android

      Steps to reproduce:

      1. Create a village OR find a generated one (I've found that it occurs in villages with more than 5 villagers tho)
      2. Ring the village bell (this should force them to pathfind to their "house" and cause a massive lag spike but sometimes it doesn't.
      3. Place workstations far from their beds. I find it when they wake up to work they cause lag as well as them pathfinding to their beds.
      4. Have a single zombie chase them in a closed environment along with their bed and workstation.

      Additional notes:

      I think it's related to their pathfinding calculations, since if I lock them down in a single block, and even with other mobs swarming within my spawning/despawning sphere it doesn't lag (I get like 5-70 in ServerTime when they're not under any of the situations above, and 300-1800 when I test it)

       

      Here's a youtube link for case 4 but it still lags even if the villagers are not moving at all: https://youtu.be/M2s6v5LEKrM

            Grimmbo GrimmboMC
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              Created:
              Updated:
              Resolved: