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Bug
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Resolution: Unresolved
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None
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1.18.10.27 Beta, 1.18.10.26 Beta, 1.18.0.24 Beta, 1.18.0.22 Beta, 1.18.0.20 Beta, 1.17.40.23 Beta, 1.17.40.21 Beta, 1.17.30, 1.17.32, 1.18.2 Hotfix, 1.18.30.33 Preview, 1.19.20.24 Preview, 1.19.11 Hotfix, 1.19.63, 1.20.50.22 Preview, 1.20.50.23 Preview, 1.20.41 Hotfix
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Confirmed
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Multiple
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992591
When creating custom blocks with non-full collision boxes, snow layers will generate atop them if they are placed with world generation and snow layers can also be placed on these blocks.
See attached image:
- The snow layers have generated on the slabs atop the tower (these slabs are custom slabs)
- They also generate on the blocks next to the campfire
Note: This also extends to other blocks such as vines
Steps To Reproduce:
- Create a block with a custom hitbox
- Generate this block throughout snow biomes
- Observe snow layers generate atop this block
- Place a snow layer atop this block and observe that it will place
Expected Results:
- Snow layers cannot exist atop blocks with custom entity hitboxes that are smaller than a full block high (Or perhaps a new component allow_snow_layer could be added?)
Observed Results:
- Snow layers can generate and be placed on custom blocks with non-full collision boxes