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Bug
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Resolution: Duplicate
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None
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1.17.30, 1.17.32, 1.17.34
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None
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Unconfirmed
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Nintendo Switch
I have a survival map I've been playing since the launch of bedrock edition on the Switch. In terms of map, I've filled a map for the middle area on a 3x3 lvl 4 map wall, and there i have a whole castle built right in the center. I recently built a base to the east map of a lvl 4 map, right in the center. Even built a rail all the way to there and started building. I noticed that after yesterday, the game would freeze upon traveling the rail in a minecart and would freeze every so often, usually around the autosave time. The map fluctuates between 94.2 mb and 104.4 mb during every save depending on where I am in the world.
But last night, it crashes during an autosave. And now every time I load the map it loads up, but when the autosave time comes, it crashes, and starts me right back where I was upon bootup. Dying seemed to have spawned me in a different place, but the issue still happens when the autosave finishes. It never actually autosaves i guess.
Even saving and quitting crashes the game. On each crash it says "The software was closed because an error occured." Then I have to reboot the whole game. It only happens on this one world. I did a corrupted file search, no corrupted file was found. I archived the game and re-download it. Nothing seems to work.
What is the issue and how do I resolve this
- duplicates
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MCPE-143269 PlayStation: Crash with error CE-38700-8 when opening certain worlds.
- Resolved