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Bug
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Resolution: Duplicate
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None
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1.17.40.21 Beta, 1.17.30
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None
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Unconfirmed
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Windows
so I wanted to test world generation across the 1.18 beta in Minecraft. I didn't have any good words to make backups of so I used an old map I downloaded a year ago and loaded it with caves and cliffs. the map was using the mushroom island seed from the seed picker and I loaded it up and I saw mushrooms shipwrecks and trees smeared and squashed on the newly generated cliffs. I also did that in an old world preset that I made for a video of me fighting the ender dragon in the overworld. (in an infinite one he would just fly till the world border) and I converted that world to infinite and toggled caves and cliffs on. and the fake end pillars I build for the ender dragon to fly around were also messed up. it doesn't matter the seed it's like that in all converted worlds.
- duplicates
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MCPE-141269 Structures and natural decorations get smeared in converted 1.17 worlds
- Resolved
- is duplicated by
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MCPE-150203 End Portal generating incorrectly along blended 1.17/1.18 chunks
- Resolved