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  1. Minecraft (Bedrock codebase)
  2. MCPE-142511

shields not being held properly by the player

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.17.30
    • None
    • Unconfirmed
    • Windows

      other player's shields will render either above their shoulders, next to their waist, on their face or not render at all (don't know how the last one happens but it's rare(only got it once)) and it seems to happen only to other players (they don't see themselves holding the shield like that, only on your client because it's client-sided (they see you holding the shield wrong on their game but see themselves holding the shield as intended, while on your game you are holding the shield correctly while they're holding wrong)) and seems to happen differently on console versions of bedrock, (ps4 xbox switch (any bedrock version that has local multiplayer)) player 1 (host) will see him/herself holding the shield as intended but other players that join in will look as their holding the shield incorrectly in player 1's game as well as every other player screens (so basically player 1 see's everyone messed up on his screen and the other players see themselves just like on player 1's screen) and the worst part is, all other players (all other players besides player 1 (host)) will also have an incorrectly held shield on first person view (will try to provide images/videos if possible)

            Omegazerormz3 Omega zero
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