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Bug
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Resolution: Duplicate
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None
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0.14.0 Beta 7
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None
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Unconfirmed
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Phone - Android - LG G2
I have a survival world with dispensers filled with buckets to fire on a lever which I have the circut shown in the attachment below. It activates on the rising and falling action of the lever and powers the dispensers. The circut works as intended. If I leave the game with the water in the dispenser, reloading the game(quitting to title and back) will activate the dispensers, letting the water flow out. I assume this is because the state of the Redstone torch does not save when the world is reloaded, but I could be wrong.
- duplicates
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MCPE-13608 Redstone components update when world is reloaded
- Resolved
- is duplicated by
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MCPE-13610 Redstone state not saving on reload of world
- Resolved