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Bug
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Resolution: Duplicate
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None
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1.16.220, 1.16.210
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None
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Unconfirmed
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Windows
When a piston moves a block quickly it always seems white. When it move it at a low tickrate/delay it happens less.
[Briefly describe the bug here]
Steps to Reproduce:
1.- Make a redstone clock (Sistem what repeats signals over and over in a loop). A lever would work too, just need to activate the pistons.
2.- Adjust diferent delays on the repeaters or the thing you use as a redstone clock.
3.- Connect Pistons at it and put blocks what the piston can move.
4.- Turn on the clock and also that will loop the pistons.
Observed Results:
Moved blocks are turned white and the pistons heads are un DeSync
Expected Results:
Blocks would don't change color and MOVE to the new position not just teleport to the new location
Notes:
When i try to make a door (Or just some thing) with pistons always look's horrible.
- duplicates
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MCPE-66250 Pistons/blocks turn white for a split second when pushing/pulling blocks
- Resolved